Marshal: Difference between revisions

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A specially trained person who oversees combat activities. (The SCA's version of a referee.)
A specially trained person who oversees, reports on, and encourages combat and competition activities. (The SCA's version of a referee.) Marshals must be members of the SCA.
 
There are a variety of types of Marshals to cover the variety of types of activity with safety needs. A person can be warranted in more than one type of activity. This includes:
 
* Heavy Combat Marshals
* Combat Archery Marshals
* Target Archery Marshals
* Siege Marshals
* Rapier Marshals
* Equestrian Marshals
* Youth Armored Combat Marshals
 
In An Tir, the head Marshal is the Earl Marshal, who reports to the Society Earl Marshal. Marshals reporting to the Earl Marshal are:
* The Armored Combat Marshal (heavy)
* The Royal Archer (archery)
* The Provost Marshal (rapier)
* The Kingdom Equestrian Officer (equestrian)
* The Youth Armored Combat Deputy (youth)
 
Additionally, The Warlord, The Minister of the Lists, and The Martial Authorization Officer also report to the Earl Marshal, but it's not clear if these offices traditionally require their holders to be marshals.
 
All Principalities and Baronies must maintain a branch Marshal by Kingdom Law. Smaller branches (Shires, Cantons, Colleges, Ports, Strongholds) ''may'' replace the branch marshal with a herald or A&S officer, only if they have no combat activities.
 
Currently (in heavy at least), Marshals are either Senior or Junior Marshals. Juniors must have a working knowledge of the rules for the activity they are authorizing in, whereas Seniors must demonstrate an extensive knowledge. Only Seniors can be MIC (Marshal In Charge) for an event. An event must have a MIC if combat is going to take place.
 
 


{{MoreContent}}
{{MoreContent}}
[[Category:Glossary]]
[[Category:Glossary]]

Revision as of 10:49, 13 June 2014

A specially trained person who oversees, reports on, and encourages combat and competition activities. (The SCA's version of a referee.) Marshals must be members of the SCA.

There are a variety of types of Marshals to cover the variety of types of activity with safety needs. A person can be warranted in more than one type of activity. This includes:

  • Heavy Combat Marshals
  • Combat Archery Marshals
  • Target Archery Marshals
  • Siege Marshals
  • Rapier Marshals
  • Equestrian Marshals
  • Youth Armored Combat Marshals

In An Tir, the head Marshal is the Earl Marshal, who reports to the Society Earl Marshal. Marshals reporting to the Earl Marshal are:

  • The Armored Combat Marshal (heavy)
  • The Royal Archer (archery)
  • The Provost Marshal (rapier)
  • The Kingdom Equestrian Officer (equestrian)
  • The Youth Armored Combat Deputy (youth)

Additionally, The Warlord, The Minister of the Lists, and The Martial Authorization Officer also report to the Earl Marshal, but it's not clear if these offices traditionally require their holders to be marshals.

All Principalities and Baronies must maintain a branch Marshal by Kingdom Law. Smaller branches (Shires, Cantons, Colleges, Ports, Strongholds) may replace the branch marshal with a herald or A&S officer, only if they have no combat activities.

Currently (in heavy at least), Marshals are either Senior or Junior Marshals. Juniors must have a working knowledge of the rules for the activity they are authorizing in, whereas Seniors must demonstrate an extensive knowledge. Only Seniors can be MIC (Marshal In Charge) for an event. An event must have a MIC if combat is going to take place.


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