Tournament of Armies I

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Date July 30-August 2, 2010

Branch Barony of Lions Gate: A Tournament of Armies

Location Island 22, Chilliwack BC, BC

Event Steward & Staff

  • Lord Callen Drakkar (Event Steward)
  • His Lordship Warwick Drakkar (Co-Event Steward & Marshal In Charge)

Event Overview

Who will win the right to be called Warlord of Lions Gate?


The Barony of Lions Gate invites all disciplines - Heavy, Rapier, Archery, Arts and Science, Heraldry Bardic and service, to A TOURNAMENT OF ARMIES, from July 30th through August 2nd.

If you want to be named Warlord of Lions Gate, you must build your own army to enter the tournament. Be mindful that your army must be able to withstand attacks on all fronts: classic battles on the warfield as well as battles of wits and skill.

Who will flock to your banner to support you?

Or who will inspire you to support their quest for the title?

Sharpen your swords and your wits and be ready to display your prowess and declaim your glory before all!

On Saturday, after a fierce and colourful display of prowess by each army in Court by their Arts & Science contingent, all armies shall prepare to engage in a wide variety of combat scenarios on fields of forest, open plain, bog, obstacle, ravine and much more. Battle will rage on until there are only four armies left on the field.

On Sunday, the four remaining armies will continue in battles most glorious until there remain only two armies on the field.

But only one can be victorious.

Before the combat units wage war on the field, the artisan units shall engage in battle in their own arena. Each shall seek to cow all others with a display of bardic, heraldic, scribal, martial or other Arts & Sciences to be judged on craftsmanship, authenticity and elegance. Many of these battles can be prepared for well in advance of the Tournament and details are available here:

http://lionsgate.antir.sca.org/events/toa/index.html

Warlords! We recommend that you pre register your army, both to ensure you have a place on the Tournament field, and to provide fear to your competitors. Show off your Warband for all to see! There are only SIXTEEN slots available for Warlords!

Merchants please contact the Event Steward with your details.

Rules of Engagement

First – there is only room for 16 Warlords, so register early. The only limitation to registering your army is that the Warlord must be an Armoured Combatant. Next, as a prospective Warlord understand that you need a well rounded army to be successful, even more this year than last! All the disciplines can earn points and “Boons” that are important when it comes to advantages and challenging your opponents. There are two kinds of points – the initial points everyone starts with and use to field their army, and the points earned by the armies that can later be used to their advantage. A good way to understand building armies is to think about fielding points, not people. As Warlord you field 10 points in Heavy, 4 in Rapier, etc. So that means you can switch things up from scenario to scenario.

Armoured

As a Warlord or member of a Warband you will start as a small unit built on 10 points.

  • Knights cost 2 points
  • All others cost 1 point

Fighting will be all day Saturday with the teams gradually fighting through a snowball tournament to form four large groups be the end of day on Saturday. Sunday starts early and will be the day our Warlord is decided. There will be both Points Rounds and Challenge Rounds.

Points rounds are where Warlord earn points to be used for advantages in battle and for control of Challenges. Challenge rounds are where units merge and the armies grow.

To give you a taste – here is the first Scenario: The first scenario will be a free-for-all Skirmish we call Counting Coup. Every unit will be on the field, scattered out of sight from each other on our massive wooded Warfield. Each fighter will have an armband. This scenario will be worth 10 points to the last unit standing. Each unit will also earn a point for every armband they acquire and bring back to lists.

Target Archery

Archer forces will be built on 4 points.

  • Grey Goose Shaft cost 2 points
  • All others cost 1 point

You will have individual shoots as well as team shoots. Our Archery MIC has many fun and challenging shoots in mind.

Archers will earn Boon's for their Warlords. These Boons will have a direct effect on your Warlord while they are in battle.

Rapier

Rapier forces will be built on 4 points.

  • White Scarves cost 2 points
  • All others cost 1 point

Be prepared to battle all over the site and bring back victories to your Warlord.

Rapier fighters will earn Boon's for their Warlords. These Boons will have a direct effect on your Warlord while they are in battle.

Rapier combatants will snowball into larger armies then be broken down into smaller units again. Rapier will also start with the Counting Coup scenario as described in the Armoured section.

Arts and Sciences

Competition 1

To be completed in 2 of three forms:

The Warlords team of Devisors will be asked to prepare two projects. One from each of the three categories listed below.

Research: This would be an academic paper proving the knowledge of the Devisor / Devisors.

Static: This would be a constructed item/s that shows the skill and mastery of a Devisor / Devisors. Minimum of One page documentation required.

Dynamic: This would be a display of ability by the Devisor / Devisors. It can include the static display and or a demonstration of what is in the research paper. Minimum of One page documentation required.

Inspiration for this A&S competition: Medicine, Cartography, Swords to Ploughshares,Terror, Espionage, Poison, Alchemy, Navigation, Heraldry, Military Strategy, Military Tactics, Siege Weapons, Siege Defence, Castles, Heroines, Tyrants, Spoils of War Military Formations, Evolution of Weapons, Technological Advances, Obsolescence of Weapons, Politics, Armour, Transportation, Honour, Chivalry, Dishonour, Crusades, Disease, Communication, Siege, Famous Battles ,Alliances, 'What if' ... at a famous battle, Heroes, Legions, Warrior Kings and/or Queens, Word Fame, Legends, Tournaments, Judicial Duels, Formal Dress/Attire, Intimidation, Treaties And?..........

Competition 2

Facilitated by Facilitated by Dame Elena, Listmistress

Warlords must provide a vessel to hold their coins that can be held/stored at the list table. The 'coin holder' should be easily identifiable and of a period construction. This is where the lists will be putting your Warlords' coins as they are earned. This will speed up the process between skirmishes.

Judges will be the Lists Mistress and her assistants.

Competition 3

Facilitated by Master John MacAndrew

A Case of Reverse Engineering

1. Each team needs to supply a colour photocopy of a SCA time period (650 - 1650) still life painting.

2. Each team needs to provide a small amount of documentation to display their selected still life does fall within the SCA time frame. Documentation is worth 20 points.

And here comes the reverse engineering part:

3. Each team is to reproduce the still life setting it up as a display as though in preparation for the artist to paint.

Accuracy - 40 points. Complexity - 40 points. Further breakdown of judging to follow.

Competition 4

Facilitated by Shareef Musiqi al-Rashid

So you have an army, you have artisans, you have science geeks, and you have service junkies. But ... are you prepared to entertain ?

At A Tournament of Armies you can represent your warlord in three (COUNT THEM 3) different Bardic competitions:

1. Single Bardic Entry - At the Bardic Circle, combatants in the single Bardic Performance can win coins for their Warlord through wooing the populous and spectators

2. Roving Bardic Entry - This is for the Bard (Bards) who does not wish to have a stage. Rove the encampment and win favour and coins for your Warlord.

3. Group Performance - On Saturday night, compete at the Dew Droppe Inne stage in a Battle of the BARDIC SQUADRON !! That's right minimum of 5 (FIVE) people doing a group performance of no less than 5 minutes and no more than 15 minutes!! Sign up sheet with times will be at the Dew Droppe Inne starting at 7:30 pm with the first performance at 9:00pm. Group performances will win coins from the populous and extra coins for your Warlord through a popular vote at the end of the evening!

Competition 5

Facilitated by Master Uilliam McAndrew

A Brewer’s Challenge!

Taste your wares. Ensure they are palatable and enjoyable!

Details will be made available as soon as we have them. Needless to say this will happen after the sun goes down and should be enlightening and fun!

Service

Earn points for your Warlord throughout the weekend by volunteering and helping out. Every great Warlord needs support. Help support this event and your Warlord by volunteering. If you would like to help with the site set up, or take down please contact the Event Steward.

On site during the event you can see the Event stewards, Gate, Lists / waterbearers and the MIC to help earn service points. Anyone attending the event can earn their Warlord Service points. Event Steward team and their deputies will not earn coins or boons for their Warlords.

Service/Points per Hour(Wage)

  • Gate - 5
  • Watch - 5
  • Marshal/Waterbearing/Other - 2


Site Fees

  • Adult $30
  • Adult day fee $15
  • Youth $10
  • Children 12 and Under Free
  • Family Cap $60

$5 NMS will is in effect, please make cheques payable to "Barony of Lions Gate"


Site Info

Name: Island 22 Equestrian Site 45695 Cartmell Road Chilliwack, BC

Directions to Site:

Make your best way to Highway 1 Take Highway 1 to Chilliwack B.C. Take exit 119 A/B and go north on Vedder Rd. Turn Right on Princess Ave Take your first left onto Young Rd. Turn Left at Cartmell Rd. Site will be on your left hand side