Difference between revisions of "The Art of War"

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* [[The Art of War XLII/2008]]
 
* [[The Art of War XLII/2008]]
* [[War Moot]]
+
 
 
* [[Art of War VI/2014]]
 
* [[Art of War VI/2014]]
  
 
== Notes About Art of War ==
 
== Notes About Art of War ==
 
Art of War 2010 will occur April 15 - 18 at Camp Brinkley.  the sight is reserved, the date is reserved on the An Tir Calendar and the Event Team is busy getting the plans all laid out!  We will update this sight as we get the plans in place, and there will be a web site set up for ongoing information.
 
  
 
===Weather/Climate===
 
===Weather/Climate===
  
 +
Due to the time of year, the weather can be drizzly, rainy and/or cold at night. Drills and practices will occur despite rain, however.
  
 
===Packing===
 
===Packing===
  
 +
'''Things to bring:'''
 +
* Your heavy fighting kit (armor, weapons, fight clothes), or archery kit, or fencing kit, as appropriate for your track.
 +
* Your fight authorization
 +
* Any extra weapons, gear, and repair kits you might need to be able to loan
 +
* Sleeping bags, blankets, cushions, pillows.
 +
* Garb for wear during classes.
 +
* Changes of garb and fight clothing - it includes three days of instruction and fighting.
 +
* Towel, shower shoes, soap, shampoo - showers are available.
 +
* Ditty bag - toothpaste and tooth brush, etc.
 +
* Any needed medications
 +
* A notepad and pencil/pen
 +
* A willingness to learn
 +
* A good appetite
 +
 +
'''Things to leave behind:'''
 +
* Feast gear - it's all provided
 +
* Tents (unless you hear otherwise)
 +
* Extraneous items - the days begin early, end late, and are full - you don't have a lot of downtime.
 +
* Preconceived ideas on how learning, and war work.
  
 
===Site===
 
===Site===
  
 +
The Art of War is normally held at a Boy Scout camp. Normally, this means covered sleeping areas with bunks are available, so tents will not be needed - but this may vary. Showers and bathrooms are also available. Due to the time of year, however, it may be cold at night. A parking lot is nearby.
 +
 +
There is usually access a variety of terrain for drills and fighting. This has included, at past events: multiple fields for drill and practice; wooded areas; bridges; and a mine (underground lit passage). There is also normally a dining hall that is also used for classes, and additional classroom areas may be available for other tracks.
  
 
==Pictures==
 
==Pictures==
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==Memories==
 
==Memories==
  
 
+
See also:
 +
* [[War Moot]]
  
 
[[Category:Events]][[Category:Wars]][[Category:Aquaterra]]
 
[[Category:Events]][[Category:Wars]][[Category:Aquaterra]]

Revision as of 22:07, 2 October 2015

The Art of War will hopefully be held semi-annually early in the year. Hosted by the Barony of Aquaterra.

The Art of War - a four day training event with the following goal: To advance the skill of each SCA War Fighter: as a warrior, leader, strategist, trainer of others and as a battle-Historian

Notes About Art of War

Weather/Climate

Due to the time of year, the weather can be drizzly, rainy and/or cold at night. Drills and practices will occur despite rain, however.

Packing

Things to bring:

  • Your heavy fighting kit (armor, weapons, fight clothes), or archery kit, or fencing kit, as appropriate for your track.
  • Your fight authorization
  • Any extra weapons, gear, and repair kits you might need to be able to loan
  • Sleeping bags, blankets, cushions, pillows.
  • Garb for wear during classes.
  • Changes of garb and fight clothing - it includes three days of instruction and fighting.
  • Towel, shower shoes, soap, shampoo - showers are available.
  • Ditty bag - toothpaste and tooth brush, etc.
  • Any needed medications
  • A notepad and pencil/pen
  • A willingness to learn
  • A good appetite

Things to leave behind:

  • Feast gear - it's all provided
  • Tents (unless you hear otherwise)
  • Extraneous items - the days begin early, end late, and are full - you don't have a lot of downtime.
  • Preconceived ideas on how learning, and war work.

Site

The Art of War is normally held at a Boy Scout camp. Normally, this means covered sleeping areas with bunks are available, so tents will not be needed - but this may vary. Showers and bathrooms are also available. Due to the time of year, however, it may be cold at night. A parking lot is nearby.

There is usually access a variety of terrain for drills and fighting. This has included, at past events: multiple fields for drill and practice; wooded areas; bridges; and a mine (underground lit passage). There is also normally a dining hall that is also used for classes, and additional classroom areas may be available for other tracks.

Pictures

Memories

See also: